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Transform translate
Transform translate






transform translate

There are some ops I would suggest you never use, eg adding a modifier. For transforms you are far better off manipulating the matrices directly. IMO it's the other way around, the operator is basically a bridge between UI and API. Actually, the transformation functions do not transform the SVG shape themselves, but the underlying coordinate system of that shape. Learn those, instead of patching the matrices directly. SVG provides four transformation functions: translate () rotate () scale () skew () matrix () Each of these functions will be explained in more detail in the following sections. Overriding context > c =, value=(0, 0, 1))īut still I would like to use the methods that the API provides and Selecting works: > for o in D.collections.objects: Tip only need to set non default values in an operator callĪs an example will use default file, and set active object to None and assume no other objects selected > C.view_ = None Since the operator works on all selected objects and you are translating each the same, could select and call the operator once. It return CANCELLED, without any further detail.

transform translate

If the console I try to run the command: (value=(50, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) If I check in the console which is the last active object after my script finished to run (with _), it is, correctly, one of the object that I have just link copied. It works, the oject are correctly linked and translated. With linkedCopyHand.matrix_anslation += Vector((50, 0,0)) If I replace the line: (value=(50, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) The object are correctly linked to the new collection but they are not moved. (linkedCopyHand)īpy.context.view_ = linkedCopyHandīpy.(value=(50, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) GestureCollection = ("Gesture")įor hand in assetsHandCollection.objects: I have a method that iterate through a collection(the assetsHandCollection), copies (link copy) the object to another collection(the gestureCollection) and then it should move the linked object.








Transform translate